var config = { type: Phaser.AUTO, width: 960, height: 600, parent: 'game-container', backgroundColor: '#0F0F23', roundPixels: true, pixelArt: false, antialias: true, resolution: 1, physics: { default: 'arcade', arcade: { debug: false, gravity: { y: 600 } } }, scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH }, scene: [ Boot, Preloader, TitleScreen, GameScene, GameOver ] }; var game = new Phaser.Game(config);